Skytribe

Technical Director

I lead the team of junior technical directors and junior technical artists on this short film. We handled all rendering, render QCing, all technical debugging, VFX implementation, alembic character engine workflow, in-engine render layer/comp setup for external compositing, and a lot of various tools and other workflow creations to streamline the creation of this short film as well as future short films / final animation.

Skytribe was The Third Floor’s first foray into final animation. As such, all of the tools and workflows we built were designed and implemented with the intent of being the building blocks for future final animation created by The Third Floor Animation.

You can read more about the development of Skytribe here.

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